Mentors worked with the groups, allowing students to learn through behavior modeling and collaboration rather than information consumption.
The results were a creative array of news networks, school designs, and student movements, but the most compelling outcome was the student experience itself. Reflections at the end of the conference from students included tremendous gratitude, a deep interest in the design process, and most importantly, a motivation to thoroughly create change.
Tremendous gratitude, deep interest and motivation to change……
Count me in!
Information Consumption vs. Behavior modeling and Collaboration